Made for the Cassette 50 Competition 

In "A Mazing Quad Race" you compete with up to 4 players to race to the opposite corner from which you started.  When a player hits the center of the maze, the colors will shift into black and white quadrants.   This may occur more than once, and is sure to daze and confuse your opponents!

The game has logic built-in to pause your movement near an opening, making it easier to navigate the many corners of the maze.  It is also possible to arrive at your destination at the exact same time as your opponent's resulting in a tie match!

Fun and addictive.  So gather up your friends and give it a shot!

Technical notes:

Updated: 01/16/2021 - To take into account feedback from youtube (increase countdown after game over and change the colors to indicate the player(s) color that won the game)

The maze on the title screen and in-game are both procedurally generated and were adapted from the basic code posted from  https://rosettacode.org/ 

In order to fit the game within the Cassette 50 memory requirements, some calculations are temporarily stored on the screen, visible briefly, while the maze is being drawn.   

The game uses the SID chip in order to generate semi-random numbers.

After receiving limited feedback on the original version, I made several changes to address the concerns.  The biggest issue was navigating the corners was difficult to put it politely.  Now it is really easy to navigate any part of the maze.



  Thanks for taking the time to check out my game.  Should you have any questions please drop me a comment below!

Source Code now available to download here:
https://github.com/graydefender/AMAZING-QUAD-RACE

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Click download now to get access to the following files:

AmazingRace01162021-Submission.prg 3 kB
AmazingRace-Ultimatecompat.prg 4 kB

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